11/11/2023 0 Comments F95 xxxivilizationNot to mention the policies to adjust genders don't seem to actually work. What made me interested in trying the game was the ability to influence your kingdoms gender ratio and sexual fetishes, but very little in the game actually acknowledges this. It would be useful to know if windmills are multiplicative, additive, combine with the outpost upgrade, or even have any effect beyond the first, because I've demolished about eight of them without losing any food production. (There also doesn't seem to be a chart for happiness) Along with the fact that it is impossible for me to get more food without crippling my populations happiness by turning off growth, with no recourse. As of now I'm trying to increase the sentiment/power of both factions simultaneously, out of curiosity, but the game doesn't seem to be acknowledging this so far, and with how minute the number changes are, I'm basically spamming next turn whilst my three million wood, stone and research goes to waste. Not knowing how many events I have missed, and the requirements for each one, make it rather difficult to know whether I've explored all the content. Maybe there is something in the low sentiment bad ending/event I'm missing. There are the events where the Inquisitor brings a companion of yours to court, but she listens when you explain the truth. I might be missing context/events that make it more noticeable, but when one faction actively murders people, and the other will give people blowjobs at inconvenient times, it's hard to see the moral dilemma or quandary that was supposedly intended. The pleasure cult in particular takes an excessively long time to increase sentiment, and they seem to gain power much easier than the Inquisition, with it being far more difficult to reduce. I have only gotten a handful of events for each faction despite many turns having passed, and adjusting their power/sentiment takes an extremely long time. Experimenting a bit with the new faction system, as of now it seems extremely grindy and vague.
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